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Palpedia No. 111B

Kitsun Noct

Dark

Despite its appearance, Kitsun Noct is extremely sensitive and will flee into a cave when spooked. It has become quite gloomy from being a shut-in for too long.

Habitat

  • Out in the fieldLv 61–66353 spots1 at a timeup to 12% of that spawner
  • Field BossLv 62–631 spots2–3 at a timeup to 100% of that spawner
  • Alpha Pal · Field BossLv 651 spots1 at a timeup to 100% of that spawner
  • Alpha Pal · At the end of a dungeonLv 56–5830 spots1 at a timeup to 6% of that spawner
  • Alpha Pal · In a cageLv 574 spots1 at a timeup to 4% of that spawner

Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.

What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.

These words are ours, not the game's: Out in the field, At the end of a dungeon, In a cage, After dark only, Lv. Everything else on this page is the game's own wording.

Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047

Partner Skill

Gloomhowl

Work Suitability

What this pal works, in the game order. The number is its rank: higher works faster.

  • KindlingLv 4

No rank in the other 12 of the game's 13 jobs.

Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.

Possible Drops

Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.

Stats

Health
100
above 53%, level with 26
Attack
115
above 76%, level with 21
Melee
70
above 1%, level with 29
Defense
105
above 70%, level with 17
Work Speed
100
Support
110
above 95%, level with 3
Stamina
140
above 73%, level with 6
Price
2,014
above 59%, level with 2

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Work Speed: every species carries the same number, so there is no place to stand.

The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.

The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.

The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.

Speed

Running
700
above 68%, level with 27
Walking
130
above 50%, level with 9
Mounted sprint
1,100
above 81%, level with 11
Hauling
415
above 81%, level with 1

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Running: no such number for 1 species, so they stay out of the count instead of counting as zero.

Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.

Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.

Field notes

Rarity
6
Size
Medium
Nocturnal
yes
Predator
yes
Edible
yes

These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Medium, Nocturnal, yes, Predator, Edible. Everything else on this page is the game's own wording.

How to get it

Pairs with no mark are our rule's answer: the files give the ranks, not the child.

Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.

All 130 pairs in the breeding tool

What comes out of it

As a parent it gives 129 different pals (bred with itself it gives itself)

Where these numbers came from

Game build
25247047
Last checked
Source file
Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset

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