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Palpedia No. 193

Silvance

Grass

Since ancient times, it has remained within the World Tree, continuing its vigil. What it protects, and for what purpose, Silvance does not know. After all, the World Tree will tell it everything. The spores it commands surely know who the enemy is.

Habitat

Nothing in the game files puts this one on the map. It is bred, hatched or handed to you, not caught in the wild.

Partner Skill

Spore Stalwart

Work Suitability

What this pal works, in the game order. The number is its rank: higher works faster.

  • PlantingLv 6
  • HandiworkLv 6
  • GatheringLv 4
  • Medicine ProductionLv 8
  • TransportingLv 2

No rank in the other 8 of the game's 13 jobs.

Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.

Possible Drops

Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.

Stats

Health
140
above 96%, level with 6
Attack
120
above 83%, level with 14
Melee
100
above 18%, level with 205
Defense
110
above 76%, level with 17
Work Speed
100
Support
100
above 4%, level with 258
Stamina
100
above under 1%, level with 193
Price
4,436
above 96%

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Work Speed: every species carries the same number, so there is no place to stand.

The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.

The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.

The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.

Speed

Running
500
above 37%, level with 20
Walking
120
above 44%, level with 16
Mounted sprint
750
above 46%, level with 11
Hauling
500
above 95%, level with 7

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Running: no such number for 1 species, so they stay out of the count instead of counting as zero.

Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.

Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.

Field notes

Rarity
8
Size
Large
Nocturnal
no
Predator
no
Edible
yes

These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Large, Nocturnal, no, Predator, Edible, yes. Everything else on this page is the game's own wording.

How to get it

Breeding will not give you this one. The only pair the game names is this pal with itself, and that copies a pal you already have rather than making one.

Where these numbers came from

Game build
25247047
Last checked
Source file
Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset

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