Palpedia No. 181
Wistella
Dark
At the end of its life, a new star appears somewhere in the skies, glowing with the weight of its memories.
Habitat
- Out in the fieldLv 76–7840 spots2–3 at a timeup to 37% of that spawner
- Alpha Pal · In a cageLv 661 spots1 at a timeup to 100% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, In a cage, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Hidden Dark Energy
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- HandiworkLv 6
- Medicine ProductionLv 6
- TransportingLv 1
No rank in the other 10 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Dark CannonLv 1
- Dark ArrowLv 7
- Comet StrikeLv 15
- Nightmare BallLv 22
- Comet BarrageLv 30
- Star MineLv 40
- Dragon MeteorLv 50
- Dark WhispLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Nightstar Sand1–2
Dark Radiant Gem1–3
Small Pal Soul3–5
World Tree Holy Water2–4- Decayed Ancient Relic1–10
- Dormant Ancient Relic1–5
- Gorgeous Ancient Relic1–3
- Glowing Ancient Relic1–2
- Glistening Ancient Relic1
Dark Radiant GemAlpha Pal1–3
Ancient Civilization PartsAlpha Pal7–8
Precious EntrailsAlpha Pal2–3
World Tree Holy WaterAlpha Pal20–30- Decayed Ancient RelicAlpha Pal1–10
- Dormant Ancient RelicAlpha Pal1–5
- Gorgeous Ancient RelicAlpha Pal1–3
- Glowing Ancient RelicAlpha Pal1–2
- Glistening Ancient RelicAlpha Pal1
Stats
- Health
- 80
- above 23%, level with 26
- Attack
- 90
- above 36%, level with 21
- Melee
- 100
- above 18%, level with 205
- Defense
- 60
- above 1%, level with 7
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 100
- above under 1%, level with 193
- Price
- 2,421
- above 70%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 450
- above 31%, level with 11
- Walking
- 130
- above 50%, level with 9
- Mounted sprint
- 600
- above 29%, level with 18
- Hauling
- 300
- above 48%, level with 18
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 2
- Size
- Small
- Nocturnal
- yes
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Small, Nocturnal, yes, Predator, no, Edible. Everything else on this page is the game's own wording.
How to get it
- Aegidron×Arsox(one of two)
- Aegidron×Chillet
- Aegidron×Tombat(one of two)
- Eidrolon Ignis×Dazemu(one of two)
- Eidrolon Ignis×Kingpaca
- Eidrolon Ignis×Yakumo(one of two)
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 220 pairs in the breeding tool
What comes out of it
As a parent it gives 132 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset