Palpedia No. 145
Xenovader
Dark
Can send information and convert it into energy by forgetting it. Regularly seems to be sending information to someone. - Respond. Target located. Proceed to immediate destruction.
Habitat
Nothing in the game files puts this one on the map. It is bred, hatched or handed to you, not caught in the wild.
Partner Skill
Unknown Invader
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- LumberingLv 3
- TransportingLv 2
No rank in the other 11 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Power ShotLv 1
- Poison BlastLv 7
- Umbral SurgeLv 15
- Dark ArrowLv 22
- Nightmare BallLv 30
- Evil SlashLv 40
- Dark LaserLv 50
- Dark WhispLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Meteorite Fragment3–10
Ancient Civilization PartsAlpha Pal2–3
Precious ClawAlpha Pal5–6
Stats
- Health
- 90
- above 35%, level with 33
- Attack
- 125
- above 89%, level with 12
- Melee
- 100
- above 18%, level with 205
- Defense
- 85
- above 36%, level with 12
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 100
- above under 1%, level with 193
- Price
- 1,543
- above 42%, level with 3
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 550
- above 45%, level with 20
- Walking
- 245
- above 93%
- Mounted sprint
- 700
- above 39%, level with 15
- Hauling
- 400
- above 74%, level with 17
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 7
- Size
- Small
- Nocturnal
- yes
- Predator
- yes
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Small, Nocturnal, yes, Predator, Edible. Everything else on this page is the game's own wording.
How to get it
Breeding will not give you this one. The only pair the game names is this pal with itself, and that copies a pal you already have rather than making one.
Rows behind this species
The game keeps more than one row for most pals: alphas, tower and raid versions, quest copies. They carry the same index number, so they share this page instead of getting near identical ones.
- Base rowXenovaderHealth 90Melee 100Defense 85
- Base rowXenovaderHealth 90Melee 100Defense 85
- Base rowXenovaderHealth 90Melee 100Defense 85
- Base rowXenovaderHealth 90Melee 100Defense 85
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset