Palpedia No. 110
Braloha
GrassGround
Its breath carries a miraculous, pollen-like substance that pollinates any plant it touches. For plant-based Pals, being near it can be a bit… complicated.
Habitat
- Out in the fieldLv 33–80268 spots1–4 at a timeup to 33% of that spawner
- At the end of a dungeonLv 40–4515 spots2 at a timeup to 5% of that spawner
- Alpha Pal · At the end of a dungeonLv 47–4915 spots1 at a timeup to 5% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, At the end of a dungeon, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Balmy Weather
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- PlantingLv 5
- GatheringLv 5
- MiningLv 3
No rank in the other 10 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Bog BlastLv 1
- Seed MineLv 7
- Grass TornadoLv 15
- Spine VineLv 22
- Deep BreathLv 30
- Solar BlastLv 40
- Rocky ImpactLv 50
- Wind BurstLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Red Berries1–2
Leather1
Lettuce Seeds1–2
Grass Radiant Gem10–20
Tomato Seeds1- Decayed Ancient Relic30–50
- Dormant Ancient Relic10–20
- Gorgeous Ancient Relic4–8
- Glowing Ancient Relic2–3
- Glistening Ancient Relic1
Ancient Civilization PartsAlpha Pal2–3
Precious Dragon StoneAlpha Pal2–3
Stats
- Health
- 130
- above 93%, level with 8
- Attack
- 95
- above 43%, level with 19
- Melee
- 100
- above 18%, level with 205
- Defense
- 120
- above 86%, level with 19
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 270
- above 93%, level with 3
- Price
- 2,862
- above 80%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 600
- above 53%, level with 34
- Walking
- 95
- above 25%
- Mounted sprint
- 1,020
- above 73%, level with 3
- Hauling
- —
- The game files carry no such number for this one.
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 8
- Size
- Huge
- Nocturnal
- no
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Huge, Nocturnal, no, Predator, Edible, yes. Everything else on this page is the game's own wording.
How to get it
- Aegidron×Lunaris(one of two)
- Aegidron×Elgrove
- Aegidron×Woolipop Terra
- Aegidron×Katress(one of two)
- Eidrolon Ignis×Valentail(one of two)
- Eidrolon Ignis×Dazzi Noct
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 243 pairs in the breeding tool
What comes out of it
As a parent it gives 130 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset