Palpedia No. 085B
Bushi Noct
FireDark
Its body becomes a blade upon death, to be taken up by the next generation. If the Bushi who inherits it has a weak heart, the voices of the dead will drive it mad. The madness turns it into Bushi Noct that endlessly wanders.
Habitat
- Out in the fieldLv 50–671,638 spots1 at a timeup to 4% of that spawner
- Out in the fieldAfter dark onlyLv 47–59370 spots1 at a timeup to 4% of that spawner
- Inside a dungeonLv 46–5015 spots1 at a timeup to 18% of that spawner
- Alpha Pal · At the end of a dungeonLv 51–5215 spots1 at a timeup to 5% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, Inside a dungeon, At the end of a dungeon, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Void Blade
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- KindlingLv 2
- HandiworkLv 2
- GatheringLv 1
- LumberingLv 5
- TransportingLv 2
No rank in the other 8 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Spirit FireLv 1
- Umbral SurgeLv 7
- Dark CannonLv 15
- IaigiriLv 18
- Dark ArrowLv 22
- Spirit FlameLv 30
- Flame WallLv 40
- ApocalypseLv 50
- Dark WhispLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Ingot2–3
Flame Organ4–8
Medium Pal Soul1–2
Ancient Civilization PartsAlpha Pal2–3
Precious EntrailsAlpha Pal2–3
Giant Pal SoulAlpha Pal4
Predator CoreAlpha Pal4
Stats
- Health
- 80
- above 23%, level with 26
- Attack
- 130
- above 93%, level with 8
- Melee
- 100
- above 18%, level with 205
- Defense
- 80
- above 22%, level with 40
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 100
- above under 1%, level with 193
- Price
- 1,857
- above 56%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 600
- above 53%, level with 34
- Walking
- 160
- above 71%, level with 8
- Mounted sprint
- 900
- above 59%, level with 16
- Hauling
- 320
- above 58%, level with 3
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 7
- Size
- Medium
- Nocturnal
- yes
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Medium, Nocturnal, yes, Predator, no, Edible. Everything else on this page is the game's own wording.
How to get it
- Sootseer×Bushi(this pair is written out in the game's own table)
- Aegidron×Elphidran Aqua(one of two)
- Aegidron×Vanwyrm
- Aegidron×Polapup(one of two)
- Eidrolon Ignis×Kingpaca Cryst(one of two)
- Eidrolon Ignis×Bakemi
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 134 pairs in the breeding tool
What comes out of it
- ×Croajiro→Croajiro Noct(this pair is written out in the game's own table)
As a parent it gives 127 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset