Palpedia No. 185
Grizzbolt
Electric
With a friendly smile and a hardy physique, it is docile towards one it recognizes as a partner. For reasons unexplained, its personality undergoes a drastic change when wielding a minigun.
Habitat
- Out in the fieldLv 70–8061 spots1 at a timeup to 91% of that spawner
- Alpha Pal · Field BossLv 301 spots1 at a timeup to 100% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Yellow Tank
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- Generating ElectricityLv 5
- HandiworkLv 4
- LumberingLv 3
- TransportingLv 5
No rank in the other 9 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Spark BlastLv 1
- ShockwaveLv 7
- Lightning ClawLv 15
- Lightning StreakLv 22
- Tri-LightningLv 30
- Lightning StrikeLv 40
- Lightning BoltLv 50
- Heavy Thunder TankLv 55
- Lethal LaserLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Electric Organ2–4
Leather2–3
Electric Radiant Gem10–20
World Tree Holy Water2–4- Decayed Ancient Relic30–50
- Dormant Ancient Relic10–20
- Gorgeous Ancient Relic4–8
- Glowing Ancient Relic2–3
- Glistening Ancient Relic1
Electric Radiant GemAlpha Pal1–3
Ancient Civilization PartsAlpha Pal4–5
Precious ClawAlpha Pal4–5- Decayed Ancient RelicAlpha Pal1–10
- Dormant Ancient RelicAlpha Pal1–5
- Gorgeous Ancient RelicAlpha Pal1–3
- Glowing Ancient RelicAlpha Pal1–2
- Glistening Ancient RelicAlpha Pal1
Stats
- Health
- 120
- above 84%, level with 21
- Attack
- 105
- above 59%, level with 31
- Melee
- 120
- above 95%, level with 1
- Defense
- 105
- above 70%, level with 17
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 180
- above 81%, level with 3
- Price
- 3,524
- above 87%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 600
- above 53%, level with 34
- Walking
- 140
- above 54%, level with 8
- Mounted sprint
- 1,000
- above 67%, level with 17
- Hauling
- 210
- above 24%, level with 3
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 8
- Size
- Large
- Nocturnal
- no
- Predator
- yes
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Large, Nocturnal, no, Predator, yes, Edible. Everything else on this page is the game's own wording.
How to get it
Breeding will not give you this one. The only pair the game names is this pal with itself, and that copies a pal you already have rather than making one.
What comes out of it
- ×Mossanda→Mossanda Lux(this pair is written out in the game's own table)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset