Palpedia No. 179
Mycora
Grass
It views humans as nothing more than convenient parasitic hosts. The reason Mycora has taken this form is to deceive humans into lowering their guard, allowing its spores to spread more efficiently.
Habitat
- Out in the fieldLv 75–7742 spots1–2 at a timeup to 29% of that spawner
- Alpha Pal · Field BossLv 781 spots1 at a timeup to 100% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Charming Spore
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- PlantingLv 6
- HandiworkLv 4
- GatheringLv 4
- Medicine ProductionLv 6
No rank in the other 9 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Wind CutterLv 1
- Poison BlastLv 7
- Grass TornadoLv 15
- Wind EdgeLv 22
- Poison ShowerLv 30
- Solar BlastLv 40
- CrosswindLv 50
- Wind BurstLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Mushroom2–3
Grass Radiant Gem1–3
Mysterious Mushroom2–3
World Tree Holy Water2–4- Decayed Ancient Relic1–10
- Dormant Ancient Relic1–5
- Gorgeous Ancient Relic1–3
- Glowing Ancient Relic1–2
- Glistening Ancient Relic1
Grass Radiant GemAlpha Pal1–3
Ancient Civilization PartsAlpha Pal7–9
Precious EntrailsAlpha Pal2–3
World Tree Holy WaterAlpha Pal20–30- Decayed Ancient RelicAlpha Pal1–10
- Dormant Ancient RelicAlpha Pal1–5
- Gorgeous Ancient RelicAlpha Pal1–3
- Glowing Ancient RelicAlpha Pal1–2
- Glistening Ancient RelicAlpha Pal1
Stats
- Health
- 105
- above 63%, level with 23
- Attack
- 95
- above 43%, level with 19
- Melee
- 100
- above 18%, level with 205
- Defense
- 90
- above 41%, level with 36
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 100
- above under 1%, level with 193
- Price
- 3,087
- above 82%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 300
- above 3%, level with 25
- Walking
- 50
- above 4%, level with 9
- Mounted sprint
- 600
- above 29%, level with 18
- Hauling
- 100
- above 1%, level with 3
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 6
- Size
- Medium
- Nocturnal
- no
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Medium, Nocturnal, no, Predator, Edible, yes. Everything else on this page is the game's own wording.
How to get it
- Aegidron×Vaelet(one of two)
- Aegidron×Wixen Noct
- Aegidron×Snock Terra(one of two)
- Eidrolon Ignis×Solmora(one of two)
- Eidrolon Ignis×Broncherry
- Eidrolon Ignis×Prunelia(one of two)
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 106 pairs in the breeding tool
What comes out of it
As a parent it gives 127 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset