Palpedia No. 100
Needoll
Grass
Its spikes react to its emotions. A dearly cherished Needoll is something one may instinctively want to embrace. But more often than not, it ends in a tragic accident.
Habitat
- Out in the fieldLv 31–36427 spots1–3 at a timeup to 37% of that spawner
- Alpha Pal · Field BossLv 401 spots1 at a timeup to 100% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Hug Me Please
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- PlantingLv 3
- GatheringLv 3
- TransportingLv 1
No rank in the other 10 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Seed Machine GunLv 1
- Seed MineLv 7
- Spine VineLv 15
- Circle VineLv 22
- Reflect LeafLv 30
- Solar BlastLv 40
- CrosswindLv 50
- Wind BurstLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Fiber1–2
Ancient Civilization PartsAlpha Pal1–2
Precious EntrailsAlpha Pal2–3
Stats
- Health
- 75
- above 16%, level with 19
- Attack
- 85
- above 28%, level with 21
- Melee
- 100
- above 18%, level with 205
- Defense
- 70
- above 4%, level with 40
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 100
- above under 1%, level with 193
- Price
- 702
- above 21%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 525
- above 44%, level with 1
- Walking
- 100
- above 25%, level with 42
- Mounted sprint
- 630
- above 37%, level with 1
- Hauling
- 200
- above 17%, level with 16
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 2
- Size
- Tiny
- Nocturnal
- no
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Tiny, Nocturnal, no, Predator, Edible, yes. Everything else on this page is the game's own wording.
How to get it
- Slowatt×Chikipi(one of two)
- Smokie×Teafant(one of two)
- Smokie×Chikipi
- Hoodle×Vixy(one of two)
- Hoodle×Teafant
- Hoodle×Chikipi(one of two)
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 182 pairs in the breeding tool
What comes out of it
- ×Prunelia→Needoll Noct(this pair is written out in the game's own table)
As a parent it gives 137 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset