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Palpedia No. 178

Venusa

Dark

Whenever it's confused, it resorts to consulting with the snakes on its head. However, since they're all ultimately the same being, it comes to understand that nothing is understood.

Habitat

  • Out in the fieldLv 75–7726 spots1–2 at a timeup to 28% of that spawner

Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.

What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.

These words are ours, not the game's: Out in the field, After dark only, Lv. Everything else on this page is the game's own wording.

Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047

Partner Skill

Snake's Sagacity

Work Suitability

What this pal works, in the game order. The number is its rank: higher works faster.

  • HandiworkLv 6
  • GatheringLv 6
  • Medicine ProductionLv 5
  • TransportingLv 2

No rank in the other 9 of the game's 13 jobs.

Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.

Possible Drops

Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.

Stats

Health
80
above 23%, level with 26
Attack
85
above 28%, level with 21
Melee
100
above 18%, level with 205
Defense
90
above 41%, level with 36
Work Speed
100
Support
100
above 4%, level with 258
Stamina
100
above under 1%, level with 193
Price
2,680
above 77%

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Work Speed: every species carries the same number, so there is no place to stand.

The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.

The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.

The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.

Speed

Running
450
above 31%, level with 11
Walking
100
above 25%, level with 42
Mounted sprint
600
above 29%, level with 18
Hauling
200
above 17%, level with 16

The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.

Running: no such number for 1 species, so they stay out of the count instead of counting as zero.

Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.

Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.

Field notes

Rarity
5
Size
Small
Nocturnal
yes
Predator
yes
Edible
yes

These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Small, Nocturnal, yes, Predator, Edible. Everything else on this page is the game's own wording.

How to get it

Pairs with no mark are our rule's answer: the files give the ranks, not the child.

Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.

All 168 pairs in the breeding tool

What comes out of it

As a parent it gives 131 different pals (bred with itself it gives itself)

Where these numbers came from

Game build
25247047
Last checked
Source file
Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset

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