Palpedia No. 130B
Starryon Primo
Neutral
It takes great pride in its glowing, gorgeous mane. If it gets even slightly dirty, it becomes so mortified it can't focus on running properly. Because skin oils ruin its coat, it wants to avoid being touched too much, even by its favorite Pal Tamer.
Habitat
- Out in the fieldLv 74–7663 spots1–2 at a timeup to 31% of that spawner
Levels, pack size and the odds are the game's own numbers, out of the spawner blueprints. Spots is how many points of that kind the map carries.
What is missing here is the name of the island. The game keeps its region shapes in the level itself, not in a table the pipeline can read, so we can tell you what kind of place and at what level, and we will not guess at which shore.
These words are ours, not the game's: Out in the field, After dark only, Lv. Everything else on this page is the game's own wording.
Source file Pal/Content/Pal/Blueprint/Spawner/SheetsVariant Game build 25247047
Partner Skill
Light Dancer
Work Suitability
What this pal works, in the game order. The number is its rank: higher works faster.
- GatheringLv 7
No rank in the other 12 of the game's 13 jobs.
Element and job names here are the game's own words, pulled from the same text table the game reads, on the language of this page. Seventeen languages come out of the files; three have our prose written, so three are open.
Active Skills
- Bog BlastLv 1
- Power ShotLv 7
- Power BombLv 15
- Air BladeLv 22
- Pal BlastLv 30
- Silver SteedLv 40
- Holy BurstLv 50
- Royal StepLv 70
Possible Drops
Marked rows come from this pal's Alpha Pal, the one with a skull over its head. It carries a drop table of its own, so its rows are its own too.
Leather2–3
Nightstar Sand1–2
Neutral Radiant Gem1–3
World Tree Holy Water2–4- Decayed Ancient Relic1–10
- Dormant Ancient Relic1–5
- Gorgeous Ancient Relic1–3
- Glowing Ancient Relic1–2
- Glistening Ancient Relic1
Neutral Radiant GemAlpha Pal1–3
Ancient Civilization PartsAlpha Pal6–8
Precious PeltAlpha Pal2–3
World Tree Holy WaterAlpha Pal20–30- Decayed Ancient RelicAlpha Pal1–10
- Dormant Ancient RelicAlpha Pal1–5
- Gorgeous Ancient RelicAlpha Pal1–3
- Glowing Ancient RelicAlpha Pal1–2
- Glistening Ancient RelicAlpha Pal1
Reward for the first win
The alpha hands this over once, the first time you beat it.
Stats
- Health
- 110
- above 71%, level with 29
- Attack
- 105
- above 59%, level with 31
- Melee
- 100
- above 18%, level with 205
- Defense
- 100
- above 57%, level with 37
- Work Speed
- 100
- Support
- 100
- above 4%, level with 258
- Stamina
- 230
- above 90%, level with 3
- Price
- 2,514
- above 74%
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Work Speed: every species carries the same number, so there is no place to stand.
The game's own panel carries one more number here: how much this one's stomach holds. The files have it and the pipeline stores it; this page's query does not ask for it yet. The day it does, this line goes away.
The game's own panel carries SAN here. This page cannot: SAN is a live 0-100 meter on a pal you have already caught, and the files hold no such number for a species.
The paldeck also counts how many of these you have caught. That is a number about your save, not about the species, so nothing outside your own game can tell you it.
Speed
- Running
- 900
- above 92%, level with 5
- Walking
- 150
- above 59%, level with 34
- Mounted sprint
- 1,250
- above 92%, level with 1
- Hauling
- —
- The game files carry no such number for this one.
The bars say where this one stands among all 288 species in the game index: one row per species, alphas and raid copies left out.
Running: no such number for 1 species, so they stay out of the count instead of counting as zero.
Mounted sprint: no such number for 4 species, so they stay out of the count instead of counting as zero.
Hauling: no such number for 22 species, so they stay out of the count instead of counting as zero.
Field notes
- Rarity
- 8
- Size
- Medium
- Nocturnal
- no
- Predator
- no
- Edible
- yes
These words are ours, not the game's: Melee, Support, Price, Running, Walking, Mounted sprint, Hauling, Rarity, Size, Medium, Nocturnal, no, Predator, Edible, yes. Everything else on this page is the game's own wording.
How to get it
- Starryon×Celesdir(this pair is written out in the game's own table)
- Aegidron×Petallia Ignis(one of two)
- Aegidron×Wumpo
- Aegidron×Bushi Noct(one of two)
- Eidrolon Ignis×Whalaska(one of two)
- Eidrolon Ignis×Ghangler Ignis
Pairs with no mark are our rule's answer: the files give the ranks, not the child.
Order: pairs written out in the game's own table first, then ours by parent rank. The same order the breeding tool uses.
All 42 pairs in the breeding tool
What comes out of it
As a parent it gives 122 different pals (bred with itself it gives itself)
Where these numbers came from
- Game build
- 25247047
- Last checked
- Source file
- Pal/Content/Pal/DataTable/Character/DT_PalMonsterParameter.uasset
